IMSI

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Assembling Parts 5 & 6

Estimated reading: 5 minutes 3 views

In this Task

  • Parts 5 and 6 will be inserted into the editor from the Blocks palette, then assembled onto the model.

Associated Tasks

  • Assemble by 3 Points.
  • Using Plane by Active View.

Before you Start

  • Use your drawing which was saved in the previous Session or make use of the sample drawing for this Session. The previous Task/Tasks must be completed in order to continue with this Task.
  • View is set to Iso_SE. Workplane is displayed and is set to Plane by World.

 

Take Note

  • When restoring a part to the graphics editor, make sure the Block is placed on the associated layer.
  • It is not necessary to immediately explode parts which are inserted into the graphics editor from the Blocks palette. If is frequently easier to assemble Blocks rather than their constituent parts.

 

Inserting Blocks for Parts 5 and 6

Blocks have been created for Parts 5 and 6 and are stored in the Blocks palette of the sample drawing. The Block of Part 5 and Part 6 will be inserted into the editor, then manipulated and duplicated to create the additional parts.

 

Assembling Part 5 to Part 1

Turn the view to Isometric South East and set the Workplane to Plane by World.

Drag Part 5 from the Blocks palette, making sure it is on the correctly assigned layer for Part 5.

Part 5 dragged into editor from Blocks palette

Isolate or Hide objects so that only Parts 1 and 5 are visible in the editor, shown below.

Using the Assembleby 3 Points tool, assemble Part 5 onto Part 1, using the vertex of the sketch profile of Part 5 to assemble to the center of the profile on Part 1, shown below.

Assembling the vector of the sketch profile of Part 5 to the center of the profile on Part 1

The result is shown below.

Part 5 assembled onto Part 1

Mirroring Part 5

Ribbon : Edit | Copy Entities | Mirror
Default Menu : Modify | Copy | Mirror
Palette : Copy | Mirror Copy
Note : Command is activated when the object is selected.

The Mirror tool can be used to create a mirrored duplicate of Part 5 across the axis provided by Part 1, shown below.

Turn the view to World Plan, then use the Design Director to switch on the layer for Part 2. This shows Part 5 in the correct context, shown below.

Select Part 5, then select the Mirror tool from the menu options above. Use the center points provided in Part 1, shown below.

Using the axis provided by the centers to create the mirroring axis

Hold down the SHIFT key to create a strictly symmetrical axis. The result is shown below.

Part 5 mirrored across axis provided in Part 1

Vector Copy

Ribbon : Edit | Copy Entities | Vector
Default : Modify | Copy | Vector
The Vector Copy tool allows the selected objects to be moved by defining a source and destination point. A distance and angle of the destination object can be input into the Length and Angle fields of the Inspector Bar.

The Vector Copy tool will be used to create duplicates of Part 5 for the top part of the arm. The distance between the two centers is 140 mm.

Make sure Relative Coord mode is activated, then turn the view to Front and set the Workplane to Plane by Active View.

Select both instances of Part 5, shown below. Remember to hold down the SHIFT keyboard key when selecting more than one object.

At the prompt > define the start point of the vector, indicate a position similar to that shown by point 1 below.

At the prompt > define the end point of the vector, TAB to the data fields and input a Length of 140 and an Angle of 90, enter.

This moves the destination point to that shown by point 2 below.

Copying both parts by a distance of 140 with an angle of 90°

The result is shown below from different viewpoints.

Return the view to Isometric South East and end the Isolation of all the objects.

Set the Workplane to Plane by World, then from the Blocks palette, drag Part 6 into the editor and position it similar to the illustration below.

Dragging Part 6 into the editor

With Part 6 still selected, make sure it is seated on the correct layer, Layer 6, then use the vertex point of its sketch profile as the source point and the center of the circle profile of Part 1 to assemble this part. The Assemble by 3 Points tool is used to do this.

Turn the view to the opposite side, Isometric North East, then drag another block of Part 6 into the editor and assemble using the same method as above. The result is shown below.

Part 6 assembled onto Part 1

Make sure all the layers are switched on, then view the assembly from different viewpoints.

Save Drawing

This drawing is continued in the next Task.

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Assembling Parts 5 & 6

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