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Fillet Edges

Estimated reading: 2 minutes 4 views

In this Task 

The outer vertical edges of the hexagonal shape will be blended.

Associated Tasks 

Isolating and displaying a single layer.

Before you Start 

The view is set to any isometric view.

Zoom in to the hexagonal shape.

The object shown below should reside on the ‘casing’ layer.  If this is not the case, select the object and place on the correct layer.

Take Note 

In the illustration below right, only the vertical edges of the extruded polygon are selected, not the edges of the cylindrical shape.

Fillet Edges

Ribbon : Modify | 3D Modifications | Fillet Edges
Default Menu : Modify | Modify 3D Objects | Modify Edges | Fillet Edges
Palette : 3D Model | 3D Modify | Fillet Edges
The Fillet Edges tool is used to create a transitional surface by defining a radius or chamfer.Material is either added or subtracted from the volume of the primary solid, depending on the chamfer distance or blend radius.
 

Use the Design Director to switch off the Globe layer.

Select the Fillet Edges tool from the menu options above, then activate the Round option, shown above left.

TAB to the Radius fields and input a value of 20 into the Width field.

Next, select the extruded shape, shown below, then select all vertical edges of the hexagonal shape, shown by the red dots below.

Right click and select Finish from the local menu.

The 2D hexagon, shown below left,  from which the extrusion was created can be discarded at this point.

The result is shown below.

Take Note : 

The use of layer control is encouraged.  In the examples above, the Globe and Handle layers have been switched off for illustrative clarity.

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