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3D Design & Modeling

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Graphic On Path tool – increased calculation accuracy

PLATINUM
Modify | Assemble | Graphic on Path

The Graphic on Path tool has been improved.

Calculation accuracy has been improved/increased.  The accuracy of distance calculation along bulge polyline and spline has been increased.

In the example below, a circle is used as the profile ‘graphic’ and the rounded rectangle is used as the path.

The side view below left shows the improved accuracy.

Surface by set of polylines

PLATINUMPROFESSIONALDELUXE
Draw | Loft | Surface by Polylines

A new tool “Surface by Polylines” has been added to the Lofts tools.

This tool creates a 3D mesh (surface) from a set of polylines, arcs, and curves. The starting point of the first profile connects to the nearest starting point of the next polyline, and so on. Optionally, a smooth surface can be created along the direction of the profiles.

In the example below, the smooth surface loft was created from the profiles.

Helix, Curve from Law, Spline, and Bezier objects improvement. New property – Length

PLATINUM

Helix, Curve from Law, Spline, and Bezier tools have been improved.

A new property Length has been added to the Selection Info Palette property section of the above tools.

Lofting tool

Skinning with Sweep Path

PLATINUM

The Lofting tool has been improved for TurboCAD 2024.

A new local menu option Select Sweep Path has been added to the lofting tool. Skinning with a Sweep Path interpolates a surface through a series of input profiles along the given sweep path curve.  The input profiles are given in the form of wire bodies.

ACIS® 2024 update

PLATINUM

ACIS® has been updated to the latest version ACIS2024.

Hole tool – Custom hole

PLATINUM
Modify | 3D Modifications | Add Holes

The Hole tool has been improved for TurboCAD 2024.

A new option “Custom” has been added to the Hole type in the property page of the Hole tool in the Selection Information palette.

The custom hole is based on a block. Block content is used as a body to create a hole or boss. The middle of the top or bottom of the block bounding box is used as an anchor point. If the “Use Block Reference” option is switched on, the block ref point is used as an anchor point.

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